How does it differ from what went before?
Life used to be so simple – one screen, three national broadcast networks and a handful of local TV stations in every market. Then along came cable, considerably expanding both the choice of channels and the time available to view them. Television programming has since migrated online and across a variety of mobile devices, while an array of newer technologies, showcased at this year’s Consumer Electronics Show, promise to deliver all sorts of Internet content to digital TV sets anywhere in the home. Will online advertising become more valuable to all concerned?
For broadcast networks, online ads may present new revenue opportunities – even with smaller audiences online – given the ability to better target advertising.
Media consumption is changing and in turn it is changing how consumers choose to interact with brands. The average consumer today spends 14 hours watching TV each week and 14 hours using the internet, according to a new EIAA Report. Increasingly those hours are shared: the most valuable and influential consumers multi-task their media consumption, actively using digital media whilst engaging with traditional channels in the background. Integrated campaigns that incorporate digital thinking within marketing strategy are a must for communicating effectively with these consumers.
Digital media consumption does not cut consumers off from brands as once feared; instead it is growing their ability to consume brand messages.
Sunday, 22 May 2011
11: What impact has there been on the way in which the audience now consume the media products/texts involved in your case study?
Posted by Dornaaa at 09:18 0 comments
Tuesday, 17 May 2011
10: What impact has there been on how the media institution now has to produce the texts and the way in which the texts/products are distributed
and exhibited?
The campaign featuring the new 7 seat Grand C-MAX car, created by Ogilvy & Mather in London and digital production company Grand Visual, allows users to interact with the car simply by holding their hands up to the screen. Virtual buttons allow the user to choose the colour of the car, open doors, fold the seats flat, turn the car 360 degrees and select demos of the car’s key features such as Active Park Assist.
This is the first outdoor augmented reality campaign to use 3D depth imaging technology in the UK. They keep away from the traditional billboards in favour of more immersive technologies which allow consumers to interact more intimately with the brand that wouldn't be possible with a poster.
Posted by Dornaaa at 03:26 0 comments
8: Who are the primary target audience now and has this changed? Who was it before and how do you know?
The Coca-Cola Zero campaign used super-expanding banners within Windows Live Messenger to deliver its Avatar-themed ads to a target audience of 18-34-year-olds, with remessaging used to drive awareness amongst an active online audience.The Messenger campaign reached an impressive 2 million users in the target audience. If this was advertised on TV, Coca Cola might have had a lower result because they cannot guarentee their target audience is watchin TV at that time.
Posted by Dornaaa at 03:26 0 comments
5: What are the political and social implications of the new technologies and the methods of their consumption?
Product placement is now allowed in UK television programmes. Ofcom is responsible for the rules governing product placement, including what can and can’t be shown on TV screens.
....not much on this question, I'm going to pick another one.
Posted by Dornaaa at 03:25 0 comments
4: Consider the effects so far, and possible effects in the future, on media institutions involved in your case study.
Posted by Dornaaa at 03:25 0 comments
1: Consider theoretical perspectives in relation to the impact of new/digital media in your case study.
Advertisements are all around us, on billboards, Tv, magazines, the internet but it is the user's choice to view it closer either by clicking on the online ad or jus approaching a billboard. For instance Promoted Tweets on twitter provide instant gratification to the user. The user looking at trends topics are people who want to be aware of 'the now' and that would like to point their direction on 'what's hot' in this very moment. Promoted tweets respond to this need directly. Another thing is very important: this kind of 'promotion' doesn't delay any other gratification: it doesn't force users to wait before seeing their network's content, it doesn't stop them from interacting, not even for one second.
Postmodern theory also gave us the opportunity to read ads with more courage and insight than ever before, one particular viral ad on the internet is a perfect demonstration of this. The Mini Clubman viral displays the car involved in various stunts, such as spins and backward flips that make it obvious that it's fake. Yet this appeals to the adventurous audience because it connotes fun; also mini has a reputation of being a female car but this advert represents the mini to be masculine. Each audience consumption is different therefore meaning is different for everyone.
Posted by Dornaaa at 03:09 2 comments
Tuesday, 10 May 2011
What impact has New Digital Media had on Advertising Industry?
Posted by Dornaaa at 03:12 0 comments